Me and My Shadow

Roadmap

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This page is for the long term plans of MeAndMyShadow. For the current tasks see the TODO-list.

See the issue/bug tracker for an up-to-date status of the tasks: http://sourceforge.net/apps/trac/meandmyshadow/report

Contents

MeAndMyShadow 0.2

  • Add level pack editor in the map editor toolbar
  • Add level properties in the toolbar

This part isn't complete yet.

MeAndMyShadow 0.3

  • Make it possible to compile without curl and libarchive. -> why?
  • Add a way to know if we've won levels that are not in a levelpack
  • Save statistics like time for winning a level, …
  • Add an upload level feature
  • Reorganize elements order in the map editor

This part isn't complete yet.

MeAndMyShadow 0.4

  • Add joystick support
  • Add collectible items in levels?

This part isn't complete yet.

MeAndMyShadow 0.5

  • Level/levelpack uploading
  • Add the ability for scenery objects (?)
  • Make it possible to undo and redo in the level editor (?)
  • Basic achievements system
  • Full OpenGL renderer which supports fast image rotating and zooming
  • Maybe some more new block types? For example change gravity direction (Rotating the level completely, needs fast image rotating), and collectible power-ups...

This part isn't complete yet.

MeAndMyShadow 0.6

This part isn't complete yet.

MeAndMyShadow 0.7

This part isn't complete yet.

MeAndMyShadow 0.8

This part isn't complete yet.

MeAndMyShadow 0.9

This part isn't complete yet.

MeAndMyShadow 1.0

This part isn't complete yet.

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